Reviewed · QUEENSTOWN BUNGY JUMPING

Queenstown: Nevis Thrillogy (Bungy, Swing, Catapult)

5.0 · 5 reviews 4 hours From $481 Operated by AJ Hackett Bungy New Zealand · Bookable on GetYourGuide
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The Nevis Thrillogy packs three very different shocks into one half-day: an 8.5-second freefall, a giant canyon swing, and a catapult launch that reaches 100kph in 1.5 seconds. The setting is remote, rugged, and made for testing your nerve.

I like the value of getting all three rides plus the full photo and video package. I also like the small group limit of six, which should keep the day more personal and reduce waiting between activities.

The main drawback is that the bungy can feel intimidating, and the safety instructions may pass quickly if you are nervous or not fully comfortable with English. One participant reported an awkward retrieval after hesitating, so you should book this only if you are ready for a very physical, high-adrenaline day.

Key points at a glance

Queenstown: Nevis Thrillogy (Bungy, Swing, Catapult) - Key points at a glance

  • 134m Nevis Bungy: You jump from a cable car suspended above the Nevis Valley, with around 8.5 seconds of freefall.
  • 70m Nevis Swing: You drop first, then sweep through a 300m arc. It is available solo or tandem.
  • 150m Nevis Catapult: You launch forward at up to 100kph in 1.5 seconds, with forces reaching 3G.
  • Remote 4WD access: The trip begins with a rugged ride from central Queenstown, taking about 40 minutes to reach the Nevis area.
  • Small group format: The maximum group size is six, a useful feature when you want staff attention before each ride.
  • Media included: Photos and video are part of the package, so you do not need to choose between taking part and recording the moment.

Reaching the Nevis Valley from Queenstown

Queenstown: Nevis Thrillogy (Bungy, Swing, Catapult) - Reaching the Nevis Valley from Queenstown

Your day begins at the Queenstown Bungy Centre inside The Station building, at the corner of Shotover and Camp Streets. Check in 30 minutes before departure. A mandatory AJ Hackett shuttle then carries you away from central Queenstown toward the Nevis Valley.

The ride takes about 40 minutes, according to the trip details provided. It is not simply a transfer from one attraction to another. The remote location is part of the point. You leave Queenstown’s busy center behind and head into a stark, open area built around steep rock, a long canyon, and the Nevis River below.

The vehicle is described as a rugged 4WD shuttle, which gives you a fitting introduction to the day. This is not a polished theme-park setting. The road and the remote station help you understand why the Nevis rides feel so exposed.

Transport can also be arranged from the Kawarau Bungy Centre, but you need to contact the reservation team before your trip time. For most people staying in Queenstown, the central pickup at The Station is the simplest option.

The group limit is six participants. That matters here. You will need time to watch the rides, receive instructions, get fitted with equipment, and manage your own nerves. A large crowd could make that process feel rushed. With six people or fewer, you should have a better chance to ask questions and pay attention to what happens before your turn.

More Bungy Jumps in Queenstown:

The 134m Nevis Bungy and its long freefall

Queenstown: Nevis Thrillogy (Bungy, Swing, Catapult) - The 134m Nevis Bungy and its long freefall

The bungy is the headline act for many people. At 134m, it is billed as Australasia’s highest. You reach the jump pod by cable car, which is suspended over the valley. The cable car ride adds a second moment of suspense before the jump even begins.

From the pod, you face an 8.5-second freefall. That is long enough for the initial leap to turn into a full-body experience rather than a quick drop. You are not just stepping off a platform a few meters above a river. You are committing to open space above the Nevis Valley.

This is the part of the Thrillogy where nerves can take over. One participant described hesitating at the edge and finding the instructions hard to follow while frightened. That is useful advice for you: listen carefully during the briefing, ask the crew to repeat anything unclear, and tell them directly if you need the next step explained again.

A separate issue was reported during one jump, when the retrieval cord did not work as expected and the participant was pulled back up upside down. That is not presented as a normal part of the ride, but it is worth acknowledging because the experience is intense and mechanical equipment is involved. The crew handles the process, yet you should be prepared for an unconventional recovery rather than assuming every second will go exactly as planned.

The bungy may be the best choice if you want the strongest sense of commitment. You stand at the edge, make the decision, and then spend several seconds in freefall. If the idea of stepping forward into empty air is your main reason for booking, this is the ride that delivers it.

If you are less confident, you still have two other activities ahead. The swing and catapult require courage, but they do not feel identical to a traditional bungy. That makes the full package more forgiving than booking a bungy alone.

The Nevis Swing, a 70m drop into a 300m arc

Queenstown: Nevis Thrillogy (Bungy, Swing, Catapult) - The Nevis Swing, a 70m drop into a 300m arc

The Nevis Swing changes the mood. You first drop 70m, then travel through a 300m arc above the canyon. The movement is longer and more sweeping than the bungy, with the fall turning into a broad forward-and-back flight.

You can take the swing solo or tandem. The tandem option gives you a shared experience with a friend or partner, while going alone lets you focus on the movement and the view. The information provided does not specify how pairings are arranged, so ask the crew at check-in if you have a preference.

This was the clear highlight for one participant who found the bungy difficult. The staff on the swing helped that person feel comfortable and secure, which points to an important difference between the rides. The swing still looks huge, but the harness setup and the gradual change from drop to arc may feel less confronting than standing at the edge of a bungy pod.

I like the swing as the middle act because it gives you a new kind of fear. You are not simply falling. You are released into a long, open movement across the canyon. The 300m arc also gives you more time to take in the surroundings, although you will still be moving fast.

If you are booking the Thrillogy with a friend, the tandem option can make this the most sociable ride of the three. If you are working through a fear of heights, it may also be the easiest place to settle into the day, especially after the first bungy.

The 150m Catapult and its sudden launch

The catapult is the shortest and most explosive part of the package. You launch 150m forward, reach up to 100kph in 1.5 seconds, and experience forces of up to 3G.

The setup gives you a few seconds to prepare before the launch. That small pause matters. It lets you brace yourself and understand that the next moment will not be a slow drop. One participant expected the catapult to be the worst ride of the day but ended up preferring it because of that preparation time.

The catapult differs from both the bungy and swing. The bungy is about stepping into freefall. The swing turns a drop into a long arc. The catapult is about acceleration, with your body pushed forward almost immediately.

At 150m, it is not the longest ride in terms of distance, but the speed makes it memorable. If you like the idea of a powerful launch more than a suspended fall, you may find this is your favorite.

The catapult is also a useful reason to choose the full Thrillogy rather than a single activity. Without trying it, you may assume the bungy will be the obvious highlight. The three rides test different reactions, so your favorite may not be the one you expect.

A different way to spend a day out of Queenstown:

Why the three-ride format is good value

The listed price is $481 per person, with a stated saving of $210. That is a high price for a half-day activity, but the package includes three separate rides and photos and video. You are paying for variety, equipment, safety briefings, transport into the Nevis Valley, and the chance to complete all three major Nevis activities in one visit.

The value improves if you already plan to do more than one ride. Booking individual experiences can cost more, and the package is designed for people who want the full day rather than a single signature moment. The included media also matters. With jumps and launches happening quickly, you probably cannot capture useful footage yourself. The package gives you a record of the experience without asking a friend to remain on the sidelines.

The saving only makes sense if you actually want all three rides. If you mainly want the bungy and have little interest in the swing or catapult, the Thrillogy may be more adrenaline than you need. If you are curious about how each ride feels, the package offers a more complete visit to the Nevis site.

The four-hour duration also affects the value. This is not a quick activity squeezed between a morning walk and an evening meal. Allow most of a half-day, including pickup, transport, preparation, and the three rides. Build that time into your Queenstown plans.

Staff support, nerves, and the small-group advantage

The instructor language is English, and the activity is limited to six participants. If English is not your first language, pay close attention to each briefing and ask questions before you are on the platform. Fear can make simple instructions difficult to process, so there is no benefit in pretending you understand.

The supplied information includes a mixed account of the bungy support but a very positive account of the swing and catapult crew. The practical lesson is to speak up early. Tell the instructor if you are nervous, ask what position you will be in during retrieval, and confirm what happens after each ride.

The group size should help. You are not one person in a large queue, and the crew has fewer people to move through each stage. It also means you will watch other participants take their turns. That can either calm you down or make you more anxious, depending on how you react to anticipation.

The staff are there to get you through the activities, but you still need to arrive ready to participate. This is not a sightseeing stop where you can decide at the last second to remain an observer. The booking has age and weight limits, and the activities require you to use the safety equipment and follow instructions.

Who should book the Nevis Thrillogy

This package suits you if you want a full adrenaline day and do not want to choose between three major rides. It is especially strong for confident thrill seekers, couples or friends who want a shared challenge, and visitors who value the included media.

It may also suit someone who feels unsure about one particular ride but wants options. The bungy, swing, and catapult are different enough that a difficult first activity does not automatically ruin the rest of the day. The swing and catapult may feel more approachable after a nervous bungy, though you still need to be comfortable with height, speed, and strong movement.

The minimum age is 13. Anyone under 15 must be accompanied. The weight range is 45kg to 127kg. Children under 13 cannot take part.

The activity is listed as wheelchair accessible, but the rides themselves remain physically demanding. If you use a wheelchair or have questions about transfers and equipment, contact the provider before booking so you can confirm how the accessibility arrangements apply to each part of the experience.

Practical timing, clothing, and booking details

Queenstown: Nevis Thrillogy (Bungy, Swing, Catapult) - Practical timing, clothing, and booking details

Check in 30 minutes before departure at the Queenstown Bungy Centre in The Station building. The exact starting times depend on availability, so check the schedule before arranging other activities.

The experience is listed as lasting four hours, while the additional information gives a range of two to four hours. Plan around the longer estimate. That allows room for the shuttle, fitting equipment, briefings, and any waiting between rides.

You can cancel up to 24 hours in advance for a full refund. You can also reserve now and pay later, which helps if you are still adjusting a Queenstown itinerary.

The provider is AJ Hackett Bungy New Zealand. No individual instructor names are provided, so you should not expect to request a named guide. English is the operating language.

The most important preparation is mental rather than technical. Know that the bungy includes a long freefall, the swing includes a 70m drop, and the catapult reaches high speed almost immediately. If you understand the differences before arriving, you can make a calmer choice about how you want to approach each ride.

Should you book all three Nevis rides?

Queenstown: Nevis Thrillogy (Bungy, Swing, Catapult) - Should you book all three Nevis rides?

Book the Nevis Thrillogy if you want the complete Nevis experience, value the included photos and video, and are ready to spend about four hours on three serious rides. The $481 price is easier to justify when you would otherwise book several activities separately.

Skip it if you only want a single jump, dislike being committed to a full half-day, or are uncomfortable with the physical demands and English-language briefings. You can also think of the rides in order of intensity: the bungy offers the clearest fear-of-the-edge moment, the swing gives you the longest arc, and the catapult delivers the fastest launch.

For many people, the smart reason to choose this package is variety. You may arrive convinced that the bungy is the main event and leave talking about the swing or catapult instead. That surprise is part of the value, provided you are willing to take on all three.

FAQ

Where does the Nevis Thrillogy begin?

Check in at the Queenstown Bungy Centre inside The Station building, at the corner of Shotover and Camp Streets in central Queenstown.

How early should I arrive?

You should check in 30 minutes before your trip departs.

How long does the experience take?

The advertised duration is four hours. The additional information lists a possible duration of two to four hours, so allowing four hours is the safest plan.

What is the minimum age?

The minimum age is 13. Anyone under 15 must be accompanied.

What are the weight limits?

Participants must weigh between 45kg and 127kg.

Are photos and video included?

Yes. The package includes photos and video from the Nevis Bungy, Nevis Swing, and Nevis Catapult experience.

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